Stability and Strategic Time-Dependent Behaviour in Multiagent Systems
Passive Fault-Tolerance Management in Component-Based Embedded Systems
Metascheduling and Heuristic Co-Allocation Strategies in Distributed Computing
Distributed Computation of Generalized One-Sided Concept Lattices on Sparse Data Tables
Data and Query Adaptation Using DaemonX
Extending the Communication Capabilities of Agents
The Cost of Trust in the Dynamics of Best Attachment
How to Develop Pervasive Social Applications with the SAPERE Middleware
A Multi-Layered Architecture for Collaborative and Decentralized Consequence Finding
An Empirical Study on Collective Intelligence Algorithms for Video Games Problem-Solving
Improving the Performances of Asynchronous Search Algorithms in Scale-Free Networks Using the Nogood Processor Technique
Metro-NG: Computer-Aided Scheduling and Collision Detection
PatOMat – Versatile Framework for Pattern-Based Ontology Transformation
Proof Simplification in the Framework of Coherent Logic
A Natural Hand Gesture System for People with Brachial Plexus Injuries
Statistics Oriented Preprocessing of Document Image
Improving Real-Time Data Dissemination Performance by Multi Path Data Scheduling in Data Grids
Petri Nets Modeling of Dead-End Refinement Problems in a 3D Anisotropic hp
Distributed Frequent Item Sets Mining over P2P Networks
Comparison of Information Representation Formalisms for Scalable File Agnostic Information Infrastructures
An Extension of Two Conjugate Direction Methods to Markov Chain Problems
An Architecture to Support the Design and Evaluation of Software Platforms for Partially Virtual Communities
Drawings in Computer-Supported Collaborative Learning – Empirical and Technical Results
Towards a Time Series Approach for the Classification and Evaluation of Collaborative Activities
Monitoring-Aware Learning Design Process: Pilot Studies in Authentic CSCL Scenarios
Self-Enriching Ontology-Based Casual Learning Games
Evolving the System's Core: A Case Study on the Identification and Characterization of Key Developers in Apache Ant
Effect of Data Layout in the Evaluation Time of Non-Separable Functions on GPU
Timed and Hybrid Petri Nets at Solving Problems of Computational Intelligence
Efficient Keyword Extraction and Text Summarization for Reading Articles on Smart Phone
A New Confirmation Framework for Extracting Synonymous Chinese Transliteration Based on Pronunciation Model
Statistical Based Slicing Method for Prioritizing Program Fault Relevant Statements
Optimal Performance: Underlying Octahedron Graph of Evolutionary Processors
Use Case Specification Using the SILABREQ Domain Specific Language
Construction of Hardware Components for the Internet of Services
Concurrent Generation of Pseudo Random Numbers with LFSR of Fibonacci and Galois Type
Quantifying Productivity of Individual Software Programmers: Practical Approach
Evaluation of Database Replication Techniques for Cloud Systems
Aspect-Oriented Formal Modeling: AspectZ
Oversampling Method for Imbalanced Classification
New Graphical Model for Computing Optimistic Decisions in Possibility Theory Framework
Integrated System for Hydraulic Simulations
Network Proactive Defense Model Based on Immune Danger Theory
Test Suite Reduction Using HGS Based Heuristic Approach
Generalized Multisets: From ZF to FSM
Differential Evolution Based Multiple Vector Prototype Classifier
A Survey: Software-Managed On-Chip Memories
A Novel Way of Using Simulations to Support Urban Security Operations
Multi-Agent Based Modelling of an Endogenous-Money Economy
Word Sense Disambiguation: A Structured Learning Perspective
Energy Efficient XPath Query Processing on Wireless XML Streaming Data
Adaptable Service Oriented Infrastructure Provisioning with Lightweight Containers Virtualization Technology
Analysis of Successful Trades Information Disclosure Mechanism
Introducing Versioning-Based Software Online Upgrade Framework over a Peer-to-Peer Network
Improvements on Gabor Descriptor Retrieval for Patch Detection
Construction of Near-Optimal Vertex Clique Covering for Real-World Networks
GPGPU Computing for Microscopic Simulations of Crowd Dynamics